Tutorials

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Whereas the documentation is more like a reference to be used when working with the engine, these examples and tutorials will help you to get familiar with (parts and/or techniques in) the engine.

Examples

  • Hello World - Simple Hello World game showing the very basics of the engine, by displaying a picture of the world.
  • Hello Moving World - Extended Hello World version, using the GameLoop to animate the world.

Tutorials

  • Flying Ship Tutorial - A beginners tutorial, building a small 2d "game" in which the player flies a ship through space. Read to learn about setting up a basic game, loading resources, getting player input and controlling physical objects.

Old Tutorials

  • Asteroids Tutorial - The first tutorial, which will teach you the basics of the engine and 2D game development. Note: Since this tutorial was written, the core structure of the engine was changed. As such, it currently doesn't work.